Beginning T-SQL 2008 (With Source Code)

Kathi Kellenberger “Beginning T-SQL 2008 (With Source Code)”
Oct 2009 | English | ISBN-13: 978-1-4302-2461-7 | 465 Pages | PDF | 6.36 MB
Even if you have little or no knowledge of T-SQL, Beginning T-SQL 2008 will bring you up to intermediate level and teach you best practices along the way. You’ll learn how to write code that will help you to achieve the best-performing applications possible.
You’ll find an introduction to databases, normalization, and SQL Server Management Studio. You’ll understand how data is stored in a database and learn how to use at least one of the available tools to get to that data.
Each subsequent chapter teaches an aspect of T-SQL, building on the skills learned in previous chapters. Exercises are included in each chapter because the only way to learn T-SQL is to write some code.
This book will do more than just give the syntax and examples. It will teach you techniques to help you avoid common errors and create robust and well-performing code.
* Imparts best practices for writing T-SQL
* Helps readers avoid common errors
* Shows how to write scalable code that yields good performance
What you’ll learn
* Understand the fundamentals of relational theory, upon which Transact-SQL is based
* Write accurate queries that are scalable and perform well
* Combine set-based and procedural processing, obtaining the best from both worlds
* Embed business logic in your database through stored procedures and functions
* Simplify your work through new and advanced features such as common-table expressions and virtual tables
* Enhance performance by knowing when to apply features such table value parameters
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Windows 7 Product Guide

Microsoft Press “Windows 7 Product Guide”
Oct 2009 | English | 140 Pages | PDF | 55.2 MB
The Windows 7 Product Guide provides a detailed look at the many new and improved features in Windows 7. The guide is designed as an accurate source of information that can help you to understand how Windows 7 Simplifies Everyday Tasks, Works the Way You Want, and Makes New Things Possible. The guide is also designed to provide IT Professionals with information about how to Make People Productive Anywhere, Manage Risk Through Enhanced Security and Control, and Reduce Costs by Streamlining PC Management. This is not a help and how to guide. Rather, it provides an overview of the many exciting features in Windows 7 and pointers to more information.
Software Process Improvement

Rory V. O�Connor, .. “Software Process Improvement”
Sep 2009 | English | ISBN-13: 978-3-642-04132-7 | 241 Pages | PDF | 5.97 MB
This volume constitutes the refereed proceedings of the 16th EuroSPI conference in Alcala (Madrid region) during September 2-4. The 18 revised full papers presented were carefully reviewed and selected. They are organized in topical sections on SPI and the testing process; SPI measurement and assessment; agile and open source issues; SPI and management issues; process life cycle and quality issues; standards and reference models.
This textbook is intended for the use by SPI (Software Process Improvement) managers and researchers, quality managers, and experienced project and research managers.
Partial Differential Equations, Second Edition

Emmanuele DiBenedetto “Partial Differential Equations, Second Edition”
November 2009 | English | ISBN-13: 978-0-8176-4551-9 | 410 Pages | PDF | 6.37 MB
* Self-contained, elementary introduction to PDEs, primarily from a classical perspective
* This 2nd edition is rewritten to incorporate years of classroom feedback
* Examples, problems and solutions enhance understanding and solidify comprehension
This self-contained textbook offers an elementary introduction to partial differential equations (PDEs), primarily focusing on linear equations, but also providing a perspective on nonlinear equations, through Hamilton–Jacobi equations, elliptic equations with measurable coefficients and DeGiorgi classes. The exposition is complemented by examples, problems, and solutions that enhance understanding and explore related directions.
Large parts of this revised second edition have been streamlined and rewritten to incorporate years of classroom feedback, correct misprints, and improve clarity. The work can serve as a text for advanced undergraduates and graduate students in mathematics, physics, engineering, and the natural sciences, as well as an excellent reference for applied mathematicians and mathematical physicists.
The newly added three last chapters, on first order non-linear PDEs (Chapter 8), quasilinear elliptic equations with measurable coefficients (Chapter 9) and DeGiorgi classes (Chapter 10), point to issues and directions at the forefront of current investigations.
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Introduction to Nonlinear Dispersive Equations

Felipe Linares, Gustavo Ponce “Introduction to Nonlinear Dispersive Equations”
May 2009 | English | ISBN-13: 978-0-387-84898-3 | 273 Pages | PDF | 5.61 MB
* Includes a nice selection of topics
* Contains a large section of non-standard exercises
* Offers accessible presentation of key tools in harmonic and Fourier analysis
The aim of this textbook is to introduce the theory of nonlinear dispersive equations to graduate students in a constructive way. The first three chapters are dedicated to preliminary material, such as Fourier transform, interpolation theory and Sobolev spaces. The authors then proceed to use the linear Schrodinger equation to describe properties enjoyed by general dispersive equations. This information is then used to treat local and global well-posedness for the semi-linear Schrodinger equations. The end of each chapter contains recent developments and open problems, as well as exercises.
Developing Virtual Reality Applications: Foundations of Effective Design

Alan B. Craig, .. “Developing Virtual Reality Applications: Foundations of Effective Design”
Jul 2009 | English | ISBN-13: 978-0-12-374943-7 | 391 Pages | PDF | 11.3 MB
Virtual Reality has turned the corner from being a mere laboratory novelty to become a valuable tool with practical applications in many fields. From best-selling VR guru Bill Sherman comes Developing Virtual Reality Applications - a comprehensive compendium that examines over 50 unique and foundational VR applications in Business, Science, Medicine, Education, Spatial Studies, Public Safety, and Entertainment industries. Each chapter contains one or more key applications that are explored in depth, as well as examples of these applications in their most recent form and the most current research being conducted. The book also cross-references techniques between different application areas, synthesizing the data into a coherent whole that describes overall VR trends and fundamental best practices. Such synergy gives you a hands-on guide for developing your own applications, and provides an enhanced, longitudinal view of VR development. By promoting mobility across disciplines, Developing Virtual Reality Applications becomes an indispensable one-stop reference for anyone working in this burgeoning field.
Beginning T-SQL 2008 (With Source Code)

Kathi Kellenberger “Beginning T-SQL 2008 (With Source Code)”
Oct 2009 | English | ISBN-13: 978-1-4302-2461-7 | 465 Pages | PDF | 6.36 MB
Even if you have little or no knowledge of T-SQL, Beginning T-SQL 2008 will bring you up to intermediate level and teach you best practices along the way. You’ll learn how to write code that will help you to achieve the best-performing applications possible.
You’ll find an introduction to databases, normalization, and SQL Server Management Studio. You’ll understand how data is stored in a database and learn how to use at least one of the available tools to get to that data.
Each subsequent chapter teaches an aspect of T-SQL, building on the skills learned in previous chapters. Exercises are included in each chapter because the only way to learn T-SQL is to write some code.
This book will do more than just give the syntax and examples. It will teach you techniques to help you avoid common errors and create robust and well-performing code.
* Imparts best practices for writing T-SQL
* Helps readers avoid common errors
* Shows how to write scalable code that yields good performance
What you’ll learn
* Understand the fundamentals of relational theory, upon which Transact-SQL is based
* Write accurate queries that are scalable and perform well
* Combine set-based and procedural processing, obtaining the best from both worlds
* Embed business logic in your database through stored procedures and functions
* Simplify your work through new and advanced features such as common-table expressions and virtual tables
* Enhance performance by knowing when to apply features such table value parameters
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Digital-tutors-mental ray Nodes Online Reference Library
Software: Maya 2008 and up
Run Time: 9 hrs.
The Following Nodes are Covered in this Reference
Contour Contrast
contour_contrast_function_levels Node
contour_contrast_function_simple Node
Contour Output
contour_only Node
contour_PS Node
contour_composite Node
Contour Shader
contour_shader_simple Node
contour_shader_layerthinner Node
contour_shader_combi Node
contour_shader_curvature Node
contour_shader_widthfromlight Node
contour_shader_depthfade Node
contour_shader_factorcolor Node
contour_shader_maxcolor Node
contour_shader_framefade Node
contour_shader_silhouette Node
contour_shader_widthfromlightdirection Node
contour_shader_widthfromcolor Node
Contour Store
contour_store_function Node
contour_store_function_simple Node
Data Conversion
mib_color_mix Node
mib_color_average Node
mib_color_alpha Node
mib_color_intensity Node
mib_color_interpolate Node
Environment
mib_lookup_cube6 Node
mib_lookup_cube1 Node
mib_lookup_spherical Node
mia_env_blur Node
mib_lookup_background Node
Geometry
mib_geo_cone Node
mib_geo_cube Node
mib_geo_cylinder Node
mib_geo_torus Node
Lens
mia_lens_bokeh Node
mib_lens_stencil Node
mia_exposure_simple Node
mib_lens_clamp Node
mia_physical_sky Node
physical_lens_DOF Node
oversampling_lens Node
mia_exposure_photographic Node
Lights
mib_blackbody Node
mib_cie_d Node
mib_FG_occlusion Node
mib_light_photometric Node
mib_light_spot Node
mia_physical_sun Node
mib_light_infinite Node
mib_light_point Node
mia_light_portal Node
physical_light Node
Materials
mib_DGS_material Node
transmat Node
path_material Node
mib_illum_lambert Node
mib_illum_blinn Node
misss_fast_shader Node
misss_fast_simple_maya Node
mi_car_paint_phen_x Node
mi_car_paint_phen_x_passes Node
mi_metallic_paint_x Node
mi_metallic_paint_x_passes Node
mia_material_x Node
mia_material_x_passes Node
misss_fast_shader_X Node
misss_fast_shader_X_passes Node
mib_illum_ward_deriv Node
mi_car_paint_phen Node
mib_illum_glossy_refract_part2 Node
misss_set_normal Node
mi_metallic_paint Node
misss_skin_specular Node
mia_material Node
mib_illum_phong Node
mib_glossy_reflect Node
mib_illum_cookTorr Node
mib_illum_ward Node
misss_fast_skin_maya Node
mib_illum_glossy_refract_part1 Node
dielectric_material Node
lightMap
mib_lightMap_sample Node
mib_lightmap_write Node
misss_fast_lmap_maya Node
Miscellaneous
writeToColorBuffer Node
writeToDepthBuffer Node
Photonic Materials
mib_photon_basic Node
dgs_photon Node
dielectric_material_photon Node
transmat_photon Node
Sample Compositing
mib_dielectric Node
mib_opacity Node
mib_transparency Node
mib_continue Node
mib_twoSided Node
mib_refraction_index Node
mib_reflect Node
mib_refract Node
Shadow
mib_shadow_transparency Node
Textures
mib_passthrough_bump Node
mib_amb_occlusion Node
mib_bump_map_2 Node
mib_texture_lookup2 Node
mib_filtered_texture_lookup Node
mi_bump_flakes Node
mib_texture_rotate Node
mib_texture_checkerboard Node
mib_texture_turbulence Node
mib_texture_polkadot Node
mib_texture_wave Node
mib_texture_lookup Node
mib_texture_vector Node
mib_bump_map Node
mia_roundcorners Node
mib_bump_basis Node
Volumetric
mib_volume Node
participating_volume Node
download link
http://rapidshare.com/files/229049309/DigitalTutors_MentalRay_NodesLibrary.part01.rar
http://rapidshare.com/files/229032123/DigitalTutors_MentalRay_NodesLibrary.part02.rar
http://rapidshare.com/files/229015942/DigitalTutors_MentalRay_NodesLibrary.part03.rar
http://rapidshare.com/files/228991174/DigitalTutors_MentalRay_NodesLibrary.part04.rar
http://rapidshare.com/files/229065957/DigitalTutors_MentalRay_NodesLibrary.part05.rar
http://rapidshare.com/files/228959071/DigitalTutors_MentalRay_NodesLibrary.part06.rar
http://rapidshare.com/files/229122906/DigitalTutors_MentalRay_NodesLibrary.part07.rar
http://rapidshare.com/files/229100904/DigitalTutors_MentalRay_NodesLibrary.part08.rar
http://rapidshare.com/files/229082859/DigitalTutors_MentalRay_NodesLibrary.part09.rar
http://rapidshare.com/files/229162493/DigitalTutors_MentalRay_NodesLibrary.part10.rar
http://rapidshare.com/files/229142167/DigitalTutors_MentalRay_NodesLibrary.part11.rar
http://rapidshare.com/files/229306671/DigitalTutors_MentalRay_NodesLibrary.part12.rar
http://rapidshare.com/files/229295496/DigitalTutors_MentalRay_NodesLibrary.part13.rar
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Harry potter full collection[1-7] parts of ebooks - 12 mb
![Harry potter full collection[1-7] parts of ebooks - 12 mb](http://img47.imageshack.us/img47/7070/sbooksfe1.jpg)
all parts12 mb only
Harry Potter e-book download
Harry Potter full Collection
Part 1:- Harry Potter and the Sorcerer’s Stone:-
Part 2:- Harry Potter and The Chamber of Secrets:-
Part 3:- Harry Potter and The Prisoner of Azkaban:-
Part 4:- Harry Potter and the Goblet of Fire:-
Part 5:- Harry Potter and the Order of Phoenix:-
Part 6:- Harry Potter and the Half Blood Prince:-
Part 7:- Harry Potter and the Deathly Hallows:-
Download here
http://rapidshare.com/files/218354854/HarrypotterAll_parts__pdf.rar
Digital Tutors - Stereoscopic 3D In Maya(4 parts in full cd)
- Create audience excitement and interactive experiences.
- Learn practical workflows to making stereoscopic 3D imagery with Maya 2009.
- Gain total control over the camera, characters, and environments
to create one of the most powerful effects in cinema.
- Contains over 2 hours of project based training and step-by-step examples for any artist.
Popular highlights include:
- Stereoscopy Overview
- Rules of Safe Stereo
- Anaglyph Filtering
- Previewing Stereo Images
- Zero Parallax
- Interaxial Separation
- Frustrum
- Customizing a Safe Volume
- Creating Custom Stereo Rigs
- Rendering Stereo Images
- Compositing Stereo Pairs in After Effects
- Anaglyph Effects in Photoshop
- Loading Built-in Stereo Rigs
- Python Scripting to Modify Stereo Rigs
- Stereo Camera Settings and Defaults
- Off-Axis Camera Types
- Converged Camera Types
- Parallel Stereo Camera Types
- Extending Maya Stereo Camera with Expressions
- Cross Converged Viewing
- Parallel Pair Viewing
Lesson Outline:
1. Introduction and Project Overview (1:37)
2. Creating a Stereo Image (9:38)
3. Learning to render Stereo pairs (9:02)
4. Defining Stereoscopic (1:12)
5. Explaining the different types of filters (4:44)
6. Controlling Zero Parallax and Interaxial Separations (8:03)
7. Covering the rules of Stereo (3:49)
8. Utilzing Stereo Display Controls (7:09)
9. Creating custom safe Stereo guide (8:37)
10. Working with a converged Stereo camera (6:32)
11. Using the parallel Stereo camera (2:58)
12. Loading custom Stereo camera rigs (10:15)
13. Creating a custom Stereo rig using Python (4:20)
14. Setting default values in the custom Stereo rig (9:26)
15. Adding expressions to the custom Stereo rig (7:51)
16. Setting up Shelf Buttons to automate the custom camera (6:48)
17. Creating an Anaglyph image in Photoshop (8:03)
18. Building an Anaglyph image sequence in After Effects (2:56)
19. Creating a Stereo pipeline for color corrections (9:00)
download link
Code:
http://rapidshare.com/files/226614953/BM.part4.rar
http://rapidshare.com/files/225959754/BM.part3.rar
http://rapidshare.com/files/225853739/BM.part2.rar
http://rapidshare.com/files/225881660/BM.part1.rar
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